- A game that can play forever.
any game that is sandbox based game can be play forever, im here using a game called “rimworld” as an example. Rimworld is a sandbox based survive game, but not like other sandbox survive game that you get to control a character, in Rimworld you need to control lots of character, order them to do stuff. The major interaction is as a player, you can order your “villager” to build house, bulid defense, and farm, make sure “villagers” are fed well and comfortable. you can set your villager’s work priority, therefore with your interaction for example, you order them to build a house, villagers will follow the priority to decide should i build the house imminently or later. The reward for this game is not imminently rewards, as a player, you kinda get it slowly when a player see your village been build the way a player wanted slowly and peacefully. In Rimworld, all the event are randomized, so a player will not know what will happen next, there maybe good thing or bad thing will happen in the next minute, so a player need to get ready for everything.
2. A game that frustrates you.
There are lots of game that frustrates me, but there are a game that frustrates me the most, its called “I wanna be the guy,” I wanna have many series, most made by many players, the main goal of this game is to frustrates people as hard as they can, therefore “I wanna” have tones of punishments and little rewards. “I wanna,” is a side-scrolling game like Mario, you control the character to concur each check point, the frustrating part is, there are always trap that a player can never expect it, even a player know there is a trap, it always require some decent controlling of the character to make pass it, and there is not a lot of save points, therefore even you made it through the first trap, if you died at the third trap, you will need to restart again. However, the control of the character is neat and clean, the character react to your key press imminently.